Akro

Description:

Akro
Male Lizardman Blackscale Lizardfolk 2/Savage 1, Level 3, Init 8, HP 42/42, Speed 30 ft
AC 20, Touch 11, Flat-footed 19, CMD 17, Fort 9, Ref 3, Will 3, CMB 6, Base Attack Bonus 2
2 Claws 6 (1d8 plus 4, x2)
Secondary Natural Weapon: Bite 6 (1d6 plus 6, x2)
Javelin (5) 6 (1d8 plus 4, x2)
Studded Leather (3 Armor, 1 Dex, 6 Natural)
Abilities Str 18, Dex 13, Con 18, Int 12, Wis 13, Cha 7

Bio:

Akro lived In a small tribe of lizardfolk. Upon reaching adulthood Akro started hunting. At the age of 13 most of his tribe including him were slain or enslaved. Akro’s first taste of combat aside from hunting was during the slave uprising. Since being freed Akro has been working as a dock worker.

Akro

The Shittier Version of Gilligan's Island walkercox_chi Pielikeman